In this series of design blogs I’m going to go through each of the 36 classes in the table top roleplaying game Shadow of Mogg, of which I designed, to explain some of the creative decisions involved.
Shadow of Mogg has 36 classes, in its early conception the game was effectively going to be an Dungeons and Dragons retro clone but set in the tunnels of the London Underground as I thought the London tube map would make a fantastic tunnel crawl.
The Firefighter class was initially the equivalent of the ‘Fighter’ in D&D and so was the first class I designed and thought about placing into the game.
In this series of articles we'll be exploring the differences and similarities between every edition of Dungeons and Dragons.
In the last article we looked at Holmes Basic.
In this article we are looking at Basic & Expert D&D launched in 1981.
Basic & Expert often referred to as simply B/X is the ‘mother’ to the 'OSR' movement. The vast majority of OSR games in some way derive from the mechanics, aesthetics or principles inherent to B/X.
In this series of articles I will be exploring the differences and similarities between every edition of Dungeons and Dragons.
In this first article we’ll be looking at 0E D&D the game that started it all.
0E Dungeons & Dragons - 1974